Our partner company is one of the largest game development companies in the world.
They have many offices worldwide.
They are seeking 3D Artist.
Pozíció azonosító: B128DA
Kategória: Informatika, IT Szoftverfejlesztés
Szükséges nyelvtudás: Angol - középfok, Angol - tárgyalási
Munkavégzés helye: Budapest
Feladatok
What You Will Do:
- Work with the Lead Prop Artist, Art Director, and Environment Team to create high quality game assets, that are consistent with the game’s visual target
- Work with Animators, Designers, and Engineers to ensure that props and weapons follow specifications and functionality requirements
- Pilot new methods using photogrammetry and other advanced techniques to produce the best-looking assets possible
- Create spec sheets and style guides for outsource that clearly state the vision for assets; review deliverables, providing concise feedback if needed, and implementing the final product
- Rig objects for physical simulation
- Ensure that assets are optimized for target platforms while retaining artistic integrity
- Provide estimates, manage time, and hit deadlines to stay on track with set schedules and tasks
Elvárások
Requirements:
- 4+ years of experience with console games as an Environment Artist or similar role
- Proficient in the creation of high-quality assets using Maya, Zbrush, Photoshop and Substance Painter
- Experience creating physically based materials
- Strong technical skills with the ability to troubleshoot and work efficiently within a game pipeline
- Exceptional communication skills
- Ability to maintain high quality assets with consistency without continuous supervision
Előny
Preferred Qualifications:
- Familiarity with asset tracking tools like Perforce, JIRA, and Shotgun
- Experience with creating collision for physics assets
- Experience rigging and skinning assets in Maya
- Experience reviewing and providing feedback to outsourcers
- Passion for video game development
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