Software Engineer, Simulations

Our partner company is one of the largest game development companies in the world.
They have many offices worldwide.
They are seeking Software Engineer, simulations.

Pozíció azonosító: B128SES

Kategória: Egyéb, IT Szoftverfejlesztés, C fejlesztő, C++ fejlesztő

Szükséges nyelvtudás: Angol - középfok, Angol - tárgyalási

Munkavégzés helye: Budapest

Feladatok

What You Will Do:

  • Develop cloth simulation and mesh deformation techniques to advance the quality of game characters
  • Invent techniques to preview and troubleshoot the visual look of player-created characters
  • Pioneer new techniques to leverage advanced features of Gen 9 (PS5, Xbox Series X) consoles
  • Drive visual improvements to VFX, lighting, and post-processing graphics features
  • Participate in system-wide upgrade initiatives to keep our rendering tech cutting-edge

Elvárások

Requirements:

  • Experience as a Software Engineer, designing and writing real-time simulation code
  • Strong 3D math skills
  • 2-3 years of relevant industry experience
  • Experience with mesh deformation and cloth simulation techniques
  • Understanding of 3D graphics, associated math, rendering algorithms
  • Understanding of real-time graphics performance techniques, trade-offs and optimizations
  • Proficient in C / C++

Előny

Preferred Qualifications:

  • Experience with realistic human/character rendering techniques
  • Integration of simulations for cloth and/or hair
  • Familiarity with sports entertainment and the WWE
  • Problem solver, innovator, pioneer

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