Games
Maya
Photoshop
Zbrush
Budapest

Location

Company size

Employee

Job type

Salary Negotiable

Salary

Introduction

Our partner company is one of the largest game development companies in the world.They have many offices worldwide.They are seeking Environment Artist to join our ongoing and best-in-industry development efforts.

Their Budapest studio is seeking an Environment Artist (Temporary) to join their development efforts on the next iteration of the award-winning NBA 2K franchise! Within this role, you will partner with artists and stakeholders to create beautiful yet performant environments and arenas through modeling, texturing, and set dressing.

NBA2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on cutting-edge technology.



Tasks

  • Work with the art lead, art producer, and the environment team at large to create and populate environmental play spaces, pieces, and in-game cinematics
  • Bring white-boxed spaces to life with visual storytelling, without detracting from gameplay
  • Adhere to visual tenants of an established visual design, but push the boundaries of what is possible or expected
  • Ensure assets are fully optimized and performant while minimizing impact on artistic integrity
  • Proactively seek feedback to ensure accuracy and quality standards are met
  • Collaborate with other artists and departments throughout the production process


Requirements

  • 2+ years of experience as an Environment Artist within the video games industry
  • Proficient in the creation of high-quality game-ready assets using Maya, Zbrush, Photoshop, and Substance Painter
  • Experience working on console or PC games
  • Experience working in-engine to achieve desired look
  • Skill at balancing art quality and performance within the game engine
  • An eye for attractive environments and texture creation
  • Knowledge of architecture and architectural design, environment lighting, dense mesh modeling, and normal map creation
  • Strong communication skills and a high attention to detail
  • Ability to work with a high degree of self-direction

Our client's offer

  • Benefits in excess of basic salary
  • International game projects
  • Private health insurance
  • Outstanding salary
  • Familiar office in Budapest
  • Travel option to New York
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